Major havoc main pcb reporduction3/1/2024 ![]() and all the CAX folks for spending the time. Firstly, thanks to Zen Studios, Jerky, Jon K. post (virtual) CAX update for you all! Hope some of you were able to attend the CAX sessions over the weekend, it was pretty good for a remote. With all of that however, since all major features are done, Im in bug fixing mode now and then sounds and speech will fall in line last which will be the cherry on top. The joys of doing this project in 'spare time' I suppose. ![]() Bryan is a software dude so he understands the pains, but I appreciate Jerky's flexibility in dealing with the 'process' just because Im sure it was frustrating as hell. I would get stuff added but break lots of other stuff so it was a lot of 'one step forward and two steps back' dealios. One of the largest reasons I haven't been releasing all versions to the public as patch files is that things are pretty buggy/unstable with adding final 'features'. I will get a 0.59 version released here in the next couple weeks and posted as an official release for the public because I believe the last one that is on GITHUB for everyone to grab is like 0.51 which was the version that Bryan, Jerky and I worked on late into the night at CAX trying to get all the game killing bugs fixed for the show. I will let one of them jump onto this thread with more info. however Im not sure if Jerky/Jon left it up there or not. I believe he was running one of Scott's Tempest/Wells-Gardner FPGA boards in Idaho. I was trying to fix an annoying bug for Jerky and Im NOT sure I actually got it fixed before he updated the Tempest there. It looks like the last BETA version I shared with the testing crew was v0.58 and Im not sure which version Grink has installed. those that went to Grinkfest this last year got to see some of it. just about all the new features are done being added and Jerky has an amazing Maze set for you all to experience. Game *will* be 100% complete before CAX this year. In the Self Test, like other Atari games, there is a 'Speech Chip Test' phrase near the end of the sound commands. the version there now *should* have working speech but there is not a lot of it for now (seperate challenge). I will get a new BETA version of the ROM's published as well in the coming weeks. ![]() I have been on coding hiatus for a bit, hoping to start diving back in next week. Photos of the speech section after being stuffed. The main conversion doc - Major Havoc PCB to Support Major Havoc.docx Added Luke D's PCB Silkscreen layer to help identify locations. Fixed the BOM to match Mark S's schematic (RotJ equivs)ģ. Apologies as that section was basically just 'missing', but it is getting somewhat closer.ġ. Therefore according to this thread it would be the dedicated versioin, unless maybe someone switched the eliminator with dedicated version pokeys? Other than the fact that his machine is 130 miles from his home, Scott said he couldn't test it because it was the conversion kit board and does not plug directly into the dedicated machine.I just updated the Conversion. The listing also stated with quad pokey, but it definitely wasn't the eliminator board as could be seen from the picture. Knowing he has a dedicated Major Havoc and that the board was listed as untested as well as what was discussed here I ask him why he couldn't test it in his cab. When I paid via Paypal I noticed the seller's name was Scott Evans and the Ebay listing was in Roseville, CA (AtariScott). I just bought a Major Havoc PCB off of Ebay. I was checking out this old thread and I am a bit confused on the different board types. So, any answers, ideas, smacks across the face? Not sure what the fuses control just yet but with F4 & F5 blown, the spot killer comes on. So hypothetically speaking, if one were to plug the board with the quad pokey eliminator in a conversion board and Tempest cabinet and say F4 & F5 blow on the power brick, is this a sign of different boards - dedicated vs. Can a dedicated board plug into a conversion board and be used in a conversion cabinet (i.e. Or is it something else? Or does it even matter?ģ. Does the presense of the quad pokey eliminator mean it is for a dedicated cabinet. Is there a difference between a Dedicated MH PCB and a Conversion PCB? (not talking about the conversion board, just the main board itself) And maybe electrically speaking - I'll get to this later.Ģ. Of the boards, 2 have the quad pokey eliminator and 1 does not. I have a few MH boards that I am trying to test in a MH -> Tempest conversion.
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